Gates of Gog
Gates of Gog
Gates of GoG is unlocked upon a Prestige after stage 500 in Adventure. Gates of Gog is a place you must clear Gates within a time limit. Each Gate has unique effects and a first clear reward, but can be repeatedly completed to farm Aeon. There is no ring to use in this mode.
There is also a community ran Almost a Hero GoG Calculator that is highly recommended to use with the Gates of Gog Guide when progressing.
Gates
Gate | Duration | Waves | # Heroes | Starting Level | Reward | Aeon* | Scrap** |
---|---|---|---|---|---|---|---|
1 | 5 Minutes | 25 | 3 | Level 9 | 100 Gems | 12 | 0 |
2 | 5 Minutes | 25 | 3 | Level 9 | Starry Starry Day | 8 | 0 |
3 | 8 Minutes | 60 | 3 | Level 9 | 150 Aeon | 35 | 0 |
4 | 10 Minutes | 50 | 3 | Level 10 | 250 Scraps | 19 | 0 |
5 | 8 Minutes | 80 | 5 | Level 10 | Berserk | 39 | 0 |
6 | 10 Minutes | 50 | 5 | Level 10 | Emergency Charm | 27 | 0 |
7 | 8 Minutes | 100 | 5 | Level 11 | 250 Scraps | 91 | 0 |
8 | 10 Minutes | 75 | 3 | Level 11 | 100M Mythstones | 49 | 0 |
9 | 8 Minutes | 100 | 3 | Level 11 | 250 Tokens | 95 | 0 |
10 | 5 Minutes | 120 | 3 | Level 12 | Body Block | 78 | 0 |
11 | 10 Minutes | 25 | 3 | Level 12 | Charm Catalyst | 26 | 0 |
12 | 8 Minutes | 80 | 3 | Level 12 | 400 Aeon | 68 | 0 |
13 | 8 Minutes | 60 | 5 | Level 13 | 150 Gems | 60 | 0 |
14 | 8 Minutes | 50 | 5 | Level 13 | Wealth from Above | 64 | 0 |
15 | 5 Minutes | 120 | 5 | Level 13 | 200M Mythstones | 192 | 0 |
16 | 8 Minutes | 80 | 4 | Level 14 | More Variety | 33 | 0 |
17 | 5 Minutes | 25 | 3 | Level 14 | 300 Scraps | 46 | 0 |
18 | 10 Minutes | 75 | 3 | Level 14 | Loose Lessons | 111 | 0 |
19 | 8 Minutes | 60 | 4 | Level 15 | 500 Tokens | 21 | 0 |
20 | 10 Minutes | 50 | 5 | Level 15 | 200 Gems / Cursed Gates | 74 | 41 |
21 | 5 Minutes | 50 | 4 | Level 15 | 350 Scraps | 57 | 42 |
22 | 8 Minutes | 60 | 3 | Level 16 | Explosive Energy | 87 | 43 |
23 | 5 Minutes | 25 | 3 | Level 16 | 5B Mythstones | 31 | 44 |
24 | 8 Minutes | 80 | 2 | Level 16 | Sweet Moves | 217 | 44 |
25 | 5 Minutes | 50 | 3 | Level 17 | 1k Aeon | 142 | 45 |
26 | 10 Minutes | 50 | 4 | Level 17 | Extreme Impatience | 116 | 46 |
27 | 12.5 Minutes | 150 | 5 | Level 17 | 250 Gems | 215 | 47 |
28 | 8 Minutes | 80 | 3 | Level 18 | Thirsting Fiends | 139 | 48 |
29 | 8 Minutes | 60 | 2 | Level 18 | 500 Tokens | 379 | 48 |
30 | 10 Minutes | 75 | 5 | Level 18 | 50T Mythstones | 263 | 49 |
31 | 5 Minutes | 50 | 3 | Level 19 | Vengeful Sparks | 101 | 50 |
32 | 12.5 Minutes | 150 | 3 | Level 19 | 3k Aeon | 516 | 51 |
33 | 5 Minutes | 25 | 1 | Level 19 | 300 Gems | 177 | 52 |
34 | 10 Minutes | 75 | 3 | Level 20 | Bribed Accuracy | 256 | 53 |
35 | 5 Minutes | 120 | 3 | Level 20 | 5 Trinkets | 401 | 54 |
36 | 8 Minutes | 80 | 2 | Level 20 | Auto-Picker | 324 | 55 |
37 | 10 Minutes | 75 | 1 | Level 21 | Call from the Grave | 299 | 56 |
38 | 10 Minutes | 75 | 3 | Level 21 | 50AA Mythstones | 241 | 57 |
39 | 5 Minutes | 25 | 4 | Level 21 | 3k Aeon | 78 | 58 |
40 | 12.5 Minutes | 50 | 3 | Level 22 | Endless Sparks | 255 | 59 |
41 | 5 Minutes | 50 | 3 | Level 22 | 5 Trinkets | 448 | 60 |
42 | 8 Minutes | 100 | 5 | Level 22 | 600 Tokens | 485 | 61 |
43 | 10 Minutes | 50 | 3 | Level 23 | 350 Gems | 298 | 62 |
44 | 5 Minutes | 120 | 4 | Level 23 | Bootleg Fireworks | 593 | 63 |
45 | 8 Minutes | 60 | 3 | Level 23 | 5BB Mythstones | 379 | 64 |
46 | 5 Minutes | 25 | 2 | Level 24 | Quackatoa | 112 | 65 |
47 | 10 Minutes | 25 | 3 | Level 24 | 3k Aeon | 206 | 66 |
48 | 5 Minutes | 50 | 5 | Level 24 | 700 Tokens | 272 | 67 |
49 | 8 Minutes | 100 | 3 | Level 25 | 500 Scraps | 1050 | 69 |
50 | 10 Minutes | 50 | 4 | Level 25 | 400 Gems | 128 | 70 |
51 | 5 Minutes | 120 | 3 | Level 25 | 800 Tokens | 839 | 71 |
52 | 8 Minutes | 60 | 3 | Level 26 | Rusty Daggers | 277 | 72 |
53 | 12.5 Minutes | 150 | 4 | Level 26 | 200CC Mythstones | 461 | 73 |
54 | 8 Minutes | 100 | 3 | Level 26 | Grim Rwards | 913 | 75 |
55 | 5 Minutes | 50 | 3 | Level 27 | 4000 Aeon | 606 | 76 |
56 | 8 Minutes | 80 | 1 | Level 27 | 5 Trinkets | 695 | 77 |
57 | 10 Minutes | 75 | 5 | Level 27 | 450 Gems | 897 | 79 |
58 | 5 Minutes | 120 | 3 | Level 28 | 5k Aeon | 1.7k | 80 |
59 | 8 Minutes | 100 | 4 | Level 28 | 500CC Mythstones | 943 | 82 |
60 | 12.5 Minutes | 150 | 3 | Level 28 | Protective Ward | 1.83k | 83 |
61 | 10 Minutes | 25 | 2 | Level 29 | 750 Scraps | 439 | 84 |
62 | 5 Minutes | 25 | 5 | Level 29 | 500 Gems | 254 | 86 |
63 | 8 Minutes | 60 | 1 | Level 29 | 800 Tokens | 890 | 87 |
64 | 7 Minutes | 120 | 3 | Level 30 | Quick Study | 744 | 89 |
65 | 5 Minutes | 50 | 4 | Level 30 | 750 Scraps | 648 | 90 |
66 | 12.5 Minutes | 150 | 3 | Level 30 | 1DD Mythstones | 2.02k | 92 |
67 | 8 Minutes | 100 | 2 | Level 31 | 500 Gems | 1.69k | 94 |
68 | 5 Minutes | 50 | 5 | Level 31 | Guided Strike | 548 | 95 |
69 | 8 Minutes | 80 | 3 | Level 31 | 10k Aeon | 1.62k | 97 |
70 | 8 Minutes | 60 | 4 | Level 32 | 750 Scraps | 1.65k | 99 |
71 | 10 Minutes | 25 | 1 | Level 32 | Time Shift | 668 | 100 |
72 | 10 Minutes | 75 | 5 | Level 32 | 900 Tokens | 987 | 102 |
73 | 5 Minutes | 120 | 3 | Level 33 | 500 Gems | 2.15k | 104 |
74 | 7 Minutes | 100 | 1 | Level 33 | 1k Scraps | 1.69k | 106 |
75 | 7 Minutes | 80 | 2 | Level 33 | 5 Trinkets | 1.67k | 108 |
76 | 10 Minutes | 25 | 3 | Level 34 | Hex Breaker | 402 | 109 |
77 | 10 Minutes | 50 | 3 | Level 34 | 5 Trinkets | 501 | 111 |
78 | 5 Minutes | 50 | 3 | Level 34 | 1k Tokens | 1.33k | 113 |
79 | 12.5 Minutes | 150 | 5 | Level 35 | 1k Scraps | 3.6k | 115 |
80 | 12.5 Minutes | 150 | 5 | Level 35 | 500 Gems | 2.77k | 117 |
81 | 7 Minutes | 120 | 2 | Level 35 | 1k Tokens | 2.3k | 119 |
82 | 8 Minutes | 60 | 3 | Level 35 | 1k Scraps | 542 | 122 |
83 | 10 Minutes | 25 | 4 | Level 36 | 5 Trinkets | 411 | 124 |
84 | 5 Minutes | 50 | 5 | Level 36 | Righteous Volley | 1.22k | 126 |
85 | 8 Minutes | 100 | 3 | Level 36 | 10k Aeon | 2.56k | 128 |
86 | 10 Minutes | 50 | 3 | Level 36 | 1k Tokens | 1.67k | 130 |
87 | 5 Minutes | 25 | 2 | Level 37 | 1k Scraps | 1.35k | 133 |
88 | 5 Minutes | 50 | 1 | Level 37 | 5 Trinkets | 2.13k | 135 |
89 | 8 Minutes | 100 | 5 | Level 37 | 1k Aeon | 3.2k | 137 |
90 | 7 Minutes | 120 | 4 | Level 37 | 500 Gems | 3.76k | 140 |
91 | 8 Minutes | 60 | 3 | Level 37 | 1.5k Scraps | 2.71k | 142 |
92 | 5 Minutes | 50 | 4 | Level 38 | Corruption Surpression | 3.81k | 145 |
93 | 10 Minutes | 50 | 2 | Level 38 | 1.5k Tokens | 7.98k | 147 |
94 | 8 Minutes | 80 | 5 | Level 38 | 30k Aeon | 5.65k | 150 |
95 | 7 Minutes | 120 | 1 | Level 38 | 500 Gems | 7.58k | 152 |
96 | 10 Minutes | 25 | 4 | Level 38 | 1.5k Scraps | 1.39k | 155 |
97 | 8 Minutes | 80 | 3 | Level 39 | 5 Trinkets | 8.37k | 158 |
98 | 5 Minutes | 50 | 5 | Level 39 | 5 Trinkets | 4.42k | 160 |
99 | 10 Minutes | 75 | 3 | Level 39 | 1.5k Scraps | 3.67k | 163 |
100 | 12.5 Minutes | 150 | 2 | Level 39 | 1k Gems | 28.6k | 166 |
101 | 5 Minutes | 50 | 4 | Level 39 | 1.5k Tokens | 4.05k | 169 |
102 | 12.5 Minutes | 150 | 3 | Level 40 | 50k Aeon | 18.6k | 172 |
103 | 8 Minutes | 100 | 5 | Level 40 | 5 Trinkets | 7.46k | 175 |
104 | 5 Minutes | 50 | 4 | Level 40 | 1.5k Scraps | 6.73k | 178 |
105 | 8 Minutes | 80 | 4 | Level 40 | 500 Gems | 9.23k | 181 |
106 | 7 Minutes | 120 | 5 | Level 40 | 1.5k Tokens | 9.17k | 184 |
107 | 10 Minutes | 25 | 3 | Level 41 | 50k Aeon | 3.29k | 187 |
108 | 8 Minutes | 80 | 3 | Level 41 | 5 Trinkets | 11.3k | 191 |
109 | 8 Minutes | 80 | 2 | Level 41 | 1.5k Scraps | 20.1k | 194 |
110 | 5 Minutes | 50 | 4 | Level 41 | 500 Gems | 6.3k | 197 |
111 | 7 Minutes | 120 | 1 | Level 41 | 1.5k Tokens | 8.83k | 201 |
112 | 8 Minutes | 80 | 5 | Level 42 | 60k Aeon | 9.74k | 204 |
113 | 7 Minutes | 120 | 4 | Level 42 | 5 Trinkets | 22.6k | 208 |
114 | 8 Minutes | 60 | 5 | Level 42 | 1.5k Scraps | 14.9k | 212 |
115 | 5 Minutes | 50 | 3 | Level 42 | 1k Gems | 8.59k | 215 |
116 | 10 Minutes | 50 | 3 | Level 42 | 1.5k Tokens | 4.28k | 219 |
117 | 7 Minutes | 120 | 5 | Level 43 | 100k Aeon | 23.6k | 223 |
118 | 10 Minutes | 25 | 5 | Level 43 | 5 Trinkets | 4.72k | 227 |
119 | 8 Minutes | 80 | 5 | Level 43 | 1.5k Scraps | 13.1k | 231 |
120 | 12.5 Minutes | 150 | 5 | Level 43 | 1.5k Gems | 21k | 235 |
121 | 5 Minutes | 50 | 1 | Level 44 | 500 Tokens | 22.8k | 239 |
122 | 8 Minutes | 80 | 3 | Level 44 | 120k Aeon | 25.5k | 243 |
123 | 8 Minutes | 60 | 5 | Level 44 | 5 Trinkets | 7.19k | 247 |
124 | 10 Minutes | 75 | 2 | Level 44 | 1k Scraps | 26.8k | 252 |
125 | 8 Minutes | 80 | 3 | Level 44 | 250 Gems | 40.3k | 256 |
126 | 8 Minutes | 100 | 1 | Level 45 | 500 Tokens | 31k | 261 |
127 | 10 Minutes | 50 | 3 | Level 45 | 150k Aeon | 23.7k | 265 |
128 | 10 Minutes | 75 | 4 | Level 45 | 5 Trinkets | 20.3k | 270 |
129 | 8 Minutes | 60 | 2 | Level 45 | 1k Scraps | 15.4k | 275 |
130 | 8 Minutes | 80 | 3 | Level 46 | 250 Gems | 56.5k | 279 |
131 | 7 Minutes | 120 | 5 | Level 46 | 500 Tokens | 47.7k | 284 |
132 | 10 Minutes | 50 | 3 | Level 46 | 200k Aeon | 33k | 289 |
133 | 8 Minutes | 80 | 3 | Level 46 | 5 Trinkets | 41k | 294 |
134 | 5 Minutes | 50 | 2 | Level 46 | 1k Scraps | 28k | 299 |
135 | 10 Minutes | 50 | 4 | Level 47 | 500 Gems | 22.3k | 305 |
136 | 8 Minutes | 100 | 5 | Level 47 | 500 Tokens | 41.6k | 310 |
137 | 10 Minutes | 25 | 3 | Level 47 | 200k Aeon | 13k | 315 |
138 | 12.5 Minutes | 150 | 1 | Level 47 | 5 Trinkets | 71.4k | 321 |
139 | 8 Minutes | 60 | 4 | Level 47 | 1.2k Scraps | 34.9k | 327 |
140 | 7 Minutes | 120 | 5 | Level 48 | 250 Gems | 77.1k | 332 |
141 | 10 Minutes | 50 | 5 | Level 48 | 1k Tokens | 29k | 338 |
142 | 8 Minutes | 100 | 3 | Level 48 | 300k Aeon | 59.9k | 344 |
143 | 10 Minutes | 25 | 2 | Level 48 | 5 Trinkets | 10.2k | 350 |
144 | 5 Minutes | 25 | 1 | Level 48 | 1.5j Scraps | 78.1k | 356 |
145 | 12.5 Minutes | 150 | 4 | Level 49 | 250 Gems | 131k | 362 |
146 | 10 Minutes | 75 | 2 | Level 49 | 1k Tokens | 31.6k | 369 |
147 | 8 Minutes | 100 | 3 | Level 49 | 500k Aeon | 107k | 375 |
148 | 5 Minutes | 50 | 3 | Level 49 | 5 Trinkets | 55.5k | 382 |
149 | 8 Minutes | 80 | 2 | Level 50 | 1.5k Scraps | 111k | 389 |
150 | 12.5 Minutes | 150 | 1 | Level 50 | 1k Gems | 191k | 395 |
151 | 8 Minutes | 100 | 3 | Level 50 | 1k Tokens | 26.9k | 402 |
152 | 7 Minutes | 120 | 5 | Level 50 | 800k Aeon | 147k | 409 |
153 | 10 Minutes | 50 | 2 | Level 51 | 5 Trinkets | 75.4k | 416 |
154 | 10 Minutes | 75 | 3 | Level 51 | 1k Scraps | 181k | 424 |
155 | 5 Minutes | 50 | 4 | Level 51 | 500 Gems | 43.7k | 431 |
156 | 12.5 Minutes | 150 | 2 | Level 52 | 500 Tokens | 203k | 439 |
157 | 8 Minutes | 100 | 4 | Level 52 | 1M Aeon | 155k | 446 |
158 | 10 Minutes | 25 | 2 | Level 52 | 5 Trinkets | 74.7k | 454 |
159 | 8 Minutes | 60 | 3 | Level 52 | 1.5k Scraps | 114k | 462 |
160 | 7 Minutes | 120 | 5 | Level 52 | 250 Gems | 205k | 470 |
161 | 10 Minutes | 50 | 1 | Level 53 | 500 Tokens | 118k | 478 |
162 | 8 Minutes | 100 | 3 | Level 53 | 2m Aeon | 215k | 487 |
163 | 10 Minutes | 25 | 2 | Level 53 | 5 Trinkets | 110k | 495 |
164 | 5 Minutes | 25 | 4 | Level 53 | 1.5k Scraps | 84.8k | 504 |
165 | 8 Minutes | 80 | 3 | Level 54 | 250 Gems | 315k | 513 |
166 | 10 Minutes | 75 | 1 | Level 54 | 500 Tokens | 389k | 522 |
167 | 8 Minutes | 100 | 5 | Level 54 | 3M Aeon | 318k | 531 |
168 | 5 Minutes | 50 | 4 | Level 54 | 5 Trinkets | 283k | 540 |
169 | 8 Minutes | 80 | 3 | Level 54 | 1.5k Scraps | 1.17M | 550 |
170 | 12.5 Minutes | 150 | 5 | Level 55 | 1k Gems | 1.71M | 559 |
* Aeon value is base value without Aeon Love or Charges taken into account.
** Scrap value is base value before hard mode is enabled in Cursed Gates.
Gate | Effect 1 | Effect 2 | Effect 3 |
---|---|---|---|
1 | Ultimate skill cooldown durations are 90% shorter. | ||
2 | Ultimate skill cooldown durations are 90% shorter. | ||
3 | Ultimate skill cooldown durations are 90% shorter. | Critical hit chance increased by 50%. | |
4 | Enemies attack 200% faster. | Ultimate skill cooldown durations are 100% longer. | |
5 | Dying units deal their team's damage to all units. | Revive durations are 90% shorter. | Some enemies are bosses. |
6 | Critical hit chance increased by 50%. | Revive durations are 90% shorter. | |
7 | Abilities deal no damage. | Critical hit chance increased by 50%. | |
8 | Every second, hero upgrade costs are reduced by 5%. | Ultimate skill cooldown durations are 100% longer. | Enemies and heroes recover 2% of their health each second. |
9 | Damage of heroes and enemies is increased by 500%. | ||
10 | Enemies don't drop gold. | Collecting gold deals 25% team damage to an enemy. | Some enemies are bosses. |
11 | Enemies and heroes reflect 50% of damage they receive from attacker. | Enemies attack 200% faster. | |
12 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Dying units deal their team's damage to all units. | Damage of heroes and enemies is increased by 500%. |
13 | Every second, hero upgrade costs are reduced by 5%. | Revive durations are 90% shorter. | |
14 | Enemies attack 200% faster. | Allies and enemies have a 25% chance to dodge attacks. | Enemies drop 10% gold upon being stunned. |
15 | 10% of heroes' health is added to their damage. | Choose charms from Defense type only. | Some enemies are bosses. |
16 | Collecting gold deals 25% team damage to an enemy. | Every second, a random charm gets 10% progress. | |
17 | Abilities deal no damage. | Choose charms from Attack type only. | |
18 | Enemies and heroes recover 2% of their health each second. | Revive durations are 100% longer. | |
19 | Collecting gold deals 25% team damage to an enemy. | All enemies are treasure chests. | |
20 | Enemies attack 200% faster. | Revive durations are 90% shorter. | Some enemies are bosses. |
21 | Ultimate skill cooldown durations are 90% shorter. | Enemies drop 10% gold upon being stunned. | |
22 | Allies and enemies have a 25% chance to dodge attacks. | Damage of heroes and enemies is increased by 500%. | |
23 | Enemies and heroes reflect 50% of damage they receive from attacker. | All enemies are treasure chests. | |
24 | Ultimate skill cooldown durations are 100% longer. | Choose charms from Defense type only. | |
25 | Enemies don't drop gold. | Critical hits deal double damage. | Some enemies are bosses. |
26 | Enemies and heroes recover 2% of their health each second. | Critical hit chance increased by 50%. | |
27 | Every second, a random charm gets 10% progress. | Choose charms from Attack type only. | |
28 | Enemies and heroes reflect 50% of damage they receive from attacker. | Dying units restore 50% of their allies' health over 0.5s. | |
29 | Enemies attack 200% faster. | Dying units restore 50% of their allies' health over 0.5s. | Allies and enemies have a 25% chance to dodge attacks. |
30 | Revive durations are 90% shorter. | Damage of heroes and enemies is increased by 500%. | Some enemies are bosses. |
31 | All enemies are treasure chests. | ||
32 | Critical hits deal double damage. | Dying units deal their team's damage to all units. | |
33 | Revive durations are 100% longer. | Allies and enemies have a 25% chance to dodge attacks. | |
34 | Damage of heroes and enemies is increased by 500%. | Enemies and heroes reflect 50% of damage they receive from attacker. | |
35 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Critical hits deal double damage. | Some enemies are bosses. |
36 | Enemies and heroes recover 2% of their health each second. | Dying units deal their team's damage to all units. | |
37 | Every second, a random charm gets 10% progress. | Revive durations are 90% shorter. | Critical hit chance increased by 50%. |
38 | All enemies are treasure chests. | Enemies don't drop gold. | |
39 | Critical hit chance increased by 50%. | Enemies drop 10% gold upon being stunned. | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. |
40 | Every second, a random charm gets 10% progress. | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Some enemies are bosses. |
41 | Enemies attack 200% faster. | Enemies and heroes reflect 50% of damage they receive from attacker. | |
42 | Dying units deal their team's damage to all units. | Critical hits deal double damage. | |
43 | 10% of heroes' health is added to their damage. | Ultimate skill cooldown durations are 100% longer. | Critical hits deal double damage. |
44 | Dying units deal their team's damage to all units. | Revive durations are 90% shorter. | |
45 | Ultimate skill cooldown durations are 100% longer. | Dying units restore 50% of their allies' health over 0.5s. | Some enemies are bosses. |
46 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Revive durations are 90% shorter. | |
47 | Critical hits deal double damage. | 10% of heroes' health is added to their damage. | Damage of heroes and enemies is increased by 500%. |
48 | Allies and enemies have a 25% chance to dodge attacks. | Critical hit chance increased by 50%. | |
49 | Enemies don't drop gold. | Revive durations are 100% longer. | |
50 | Choose charms from Utility type only. | Collecting gold deals 25% team damage to an enemy. | Some enemies are bosses. |
51 | Critical hit chance increased by 50%. | Revive durations are 90% shorter. | Enemies and heroes recover 2% of their health each second. |
52 | Enemies drop 10% gold upon being stunned. | All enemies are treasure chests. | |
53 | Collecting gold deals 25% team damage to an enemy. | ||
54 | Abilities deal no damage. | Choose charms from Attack type only. | |
55 | Choose charms from Utility type only. | Every second, hero upgrade costs are reduced by 5%. | Some enemies are bosses. |
56 | Dying units restore 50% of their allies' health over 0.5s. | Enemies and heroes reflect 50% of damage they receive from attacker. | |
57 | Revive durations are 90% shorter. | Ultimate skill cooldown durations are 90% shorter. | |
58 | Allies and enemies have a 25% chance to dodge attacks. | Every second, hero upgrade costs are reduced by 5%. | |
59 | Ultimate skill cooldown durations are 90% shorter. | ||
60 | Damage of heroes and enemies is increased by 500%. | Revive durations are 100% longer. | Some enemies are bosses. |
61 | Every second, a random charm gets 10% progress. | Dying units deal their team's damage to all units. | |
62 | Critical hits deal double damage. | Enemies and heroes recover 2% of their health each second. | |
63 | All enemies are treasure chests. | Allies and enemies have a 25% chance to dodge attacks. | Enemies don't drop gold. |
64 | Choose charms from Attack type only. | Damage of heroes and enemies is increased by 500%. | |
65 | Ultimate skill cooldown durations are 100% longer. | Enemies and heroes reflect 50% of damage they receive from attacker. | Some enemies are bosses. |
66 | Every second, a random charm gets 10% progress. | ||
67 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Enemies and heroes recover 2% of their health each second. | |
68 | Critical hits deal double damage. | 10% of heroes' health is added to their damage. | |
69 | Dying units restore 50% of their allies' health over 0.5s. | Enemies and heroes reflect 50% of damage they receive from attacker. | |
70 | Critical hit chance increased by 50%. | Dying units restore 50% of their allies' health over 0.5s. | Some enemies are bosses. |
71 | Every second, hero upgrade costs are reduced by 5%. | ||
72 | Ultimate skill cooldown durations are 90% shorter. | Enemies and heroes recover 2% of their health each second. | |
73 | Revive durations are 100% longer. | Enemies attack 200% faster. | |
74 | Dying units deal their team's damage to all units. | Revive durations are 90% shorter. | |
75 | Revive durations are 100% longer. | Abilities deal no damage. | Some enemies are bosses. |
76 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Critical hit chance increased by 50%. | |
77 | Collecting gold deals 25% team damage to an enemy. | Ultimate skill cooldown durations are 100% longer. | Damage of heroes and enemies is increased by 500%. |
78 | Enemies don't drop gold. | Abilities deal no damage. | |
79 | Every second, a random charm gets 10% progress. | Ultimate skill cooldown durations are 90% shorter. | Revive durations are 90% shorter. |
80 | Enemies attack 200% faster. | Revive durations are 100% longer. | Some enemies are bosses. |
81 | Ultimate skill cooldown durations are 90% shorter. | Damage of heroes and enemies is increased by 500%. | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. |
82 | Collecting gold deals 1% team damage to a random hero. | Collecting gold deals 25% team damage to an enemy. | All enemies are treasure chests. |
83 | Heroes lose 1% health every 0.2s. | Enemy attacks have 100% chance to stun heroes for 0.4s. | |
84 | On death heroes drop 100% enemy gold. | Revive durations are 90% shorter. | Hero attack speed is increased by 100%. |
85 | Healing effects are 50% less powerful. | Some enemies are bosses. | |
86 | Every second, a random charm gets 10% progress. | Every second, hero upgrade costs are reduced by 5%. | |
87 | Hero attack speed is increased by 100%. | Critical hit chance increased by 50%. | |
88 | Enemies don't drop gold. | Healing effects are 50% less powerful. | |
89 | Enemies drop 10% gold upon being stunned. | Healing effects are 100% more powerful. | |
90 | On death heroes drop 100% enemy gold. | Heroes lose 1% health every 0.2s. | Some enemies are bosses. |
91 | Healing effects are 100% more powerful. | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Dying units deal their team's damage to all units. |
92 | 10% of heroes' health is added to their damage. | Enemy attacks have 100% chance to stun heroes for 0.4s. | |
93 | Enemies and heroes reflect 50% of damage they receive from attacker. | Hero attack speed is increased by 100%. | Heroes lose 1% health every 0.2s. |
94 | Healing effects are 100% more powerful. | Collecting gold deals 1% team damage to a random hero. | |
95 | Enemies attack 200% faster. | Some enemies are bosses. | |
96 | Dying units deal their team's damage to all units. | Ultimate skill cooldown durations are 90% shorter. | |
97 | Choose charms from Defense type only. | Healing effects are 50% less powerful. | Enemies and heroes reflect 50% of damage they receive from attacker. |
98 | Enemy attacks have 100% chance to stun heroes for 0.4s. | Enemies and heroes recover 2% of their health each second. | |
99 | All enemies are treasure chests. | Enemies don't drop gold. | On death heroes drop 100% enemy gold. |
100 | Dying units restore 50% of their allies' health over 0.5s. | Wise Snake Boss present. Proceed with Caution. | |
101 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Choose charms from Utility type only. | |
102 | Abilities deal no damage. | Healing effects are 50% less powerful. | |
103 | Critical hit chance increased by 50%. | Every second, hero upgrade costs are reduced by 5%. | |
104 | Hero attack speed is increased by 100%. | Enemies and heroes reflect 50% of damage they receive from attacker. | Dying units restore 50% of their allies' health over 0.5s. |
105 | Enemies and heroes recover 2% of their health each second. | Healing effects are 100% more powerful. | Some enemies are bosses. |
106 | Hero attack speed is increased by 100%. | Damage of heroes and enemies is increased by 500%. | |
107 | Enemy attacks have 100% chance to stun heroes for 0.4s. | Allies and enemies have a 25% chance to dodge attacks. | Choose charms from Attack type only. |
108 | All enemies are treasure chests. | Dying units deal their team's damage to all units. | Enemies don't drop gold. |
109 | Every second, a random charm gets 10% progress. | Heroes lose 1% health every 0.2s. | Dying units restore 50% of their allies' health over 0.5s. |
110 | Choose charms from Defense type only. | Ultimate skill cooldown durations are 100% longer. | Some enemies are bosses. |
111 | Collecting gold deals 25% team damage to an enemy. | Enemies drop 10% gold upon being stunned. | Healing effects are 100% more powerful. |
112 | Enemies attack 200% faster. | Hero attack speed is increased by 100%. | |
113 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Dying units restore 50% of their allies' health over 0.5s. | |
114 | On death heroes drop 100% enemy gold. | Enemies and heroes reflect 50% of damage they receive from attacker. | Enemies don't drop gold. |
115 | Enemies and heroes recover 2% of their health each second. | Revive durations are 100% longer. | Some enemies are bosses. |
116 | Every second, a random charm gets 10% progress. | Collecting gold deals 25% team damage to an enemy. | |
117 | 10% of heroes' health is added to their damage. | Abilities deal no damage. | Hero attack speed is increased by 100%. |
118 | All enemies are treasure chests. | Damage of heroes and enemies is increased by 500%. | Enemies and heroes recover 2% of their health each second. |
119 | Collecting gold deals 1% team damage to a random hero. | On death heroes drop 100% enemy gold. | |
120 | Heroes lose 1% health every 0.2s. | Enemy attacks have 100% chance to stun heroes for 0.4s. | Some enemies are bosses. |
121 | Ultimate skill cooldown durations are 90% shorter. | Critical hit chance increased by 50%. | Hero attack speed is increased by 100%. |
122 | Enemies attack 200% faster. | On death heroes drop 100% enemy gold. | |
123 | Collecting gold deals 25% team damage to an enemy. | Every second, a random charm gets 10% progress. | |
124 | On death heroes drop 100% enemy gold. | Enemies don't drop gold. | Revive durations are 90% shorter. |
125 | Abilities deal no damage. | Some enemies are bosses. | |
126 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Every second, hero upgrade costs are reduced by 5%. | |
127 | Dying units restore 50% of their allies' health over 0.5s. | ||
128 | Choose charms from Attack type only. | Hero attack speed is increased by 100%. | |
129 | Collecting gold deals 25% team damage to an enemy. | Choose charms from Utility type only. | |
130 | Allies and enemies have a 25% chance to dodge attacks. | Some enemies are bosses. | |
131 | Critical hit chance increased by 50%. | Damage of heroes and enemies is increased by 500%. | |
132 | Enemies and heroes reflect 50% of damage they receive from attacker. | ||
133 | 10% of heroes' health is added to their damage. | Healing effects are 100% more powerful. | Every second, a random charm gets 10% progress. |
134 | Ultimate skill cooldown durations are 100% longer. | Hero attack speed is increased by 100%. | |
135 | Dying units restore 50% of their allies' health over 0.5s. | Hero attack speed is increased by 100%. | Some enemies are bosses. |
136 | Dying units deal their team's damage to all units. | Critical hits deal double damage. | |
137 | Heroes lose 1% health every 0.2s. | All enemies are treasure chests. | |
138 | All enemies are treasure chests. | Every second, a random charm gets 10% progress. | |
139 | Enemies don't drop gold. | Dying units restore 50% of their allies' health over 0.5s. | |
140 | Enemy attacks have 100% chance to stun heroes for 0.4s. | Ultimate skill cooldown durations are 100% longer. | Some enemies are bosses. |
141 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Revive durations are 90% shorter. | |
142 | Ultimate skill cooldown durations are 90% shorter. | Healing effects are 50% less powerful. | |
143 | Critical hit chance increased by 50%. | Collecting gold deals 25% team damage to an enemy. | |
144 | Allies and enemies have a 25% chance to dodge attacks. | Choose charms from Defense type only. | |
145 | On death heroes drop 100% enemy gold. | Enemies and heroes reflect 50% of damage they receive from attacker. | Some enemies are bosses. |
146 | Choose charms from Attack type only. | Ultimate skill cooldown durations are 90% shorter. | |
147 | Enemy attacks have 100% chance to stun heroes for 0.4s. | Heroes lose 1% health every 0.2s. | |
148 | Healing effects are 100% more powerful. | Choose charms from Defense type only. | 10% of heroes' health is added to their damage. |
149 | Enemies attack 200% faster. | Heroes lose 1% health every 0.2s. | 10% of heroes' health is added to their damage. |
150 | Dying units deal their team's damage to all units. | Enemies attack 200% faster. | Some enemies are bosses. |
151 | All enemies are treasure chests. | Collecting gold deals 25% team damage to an enemy. | Every second, a random charm gets 10% progress. |
152 | Allies and enemies have a 25% chance to dodge attacks. | Enemies don't drop gold. | |
153 | Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun. | Damage of heroes and enemies is increased by 500%. | |
154 | Enemy attacks have 100% chance to stun heroes for 0.4s. | Abilities deal no damage. | |
155 | Revive durations are 100% longer. | Ultimate skill cooldown durations are 90% shorter. | Some enemies are bosses. |
156 | Dying units deal their team's damage to all units. | Healing effects are 100% more powerful. | |
157 | Enemies and heroes recover 2% of their health each second. | Heroes lose 1% health every 0.2s. | |
158 | Every second, hero upgrade costs are reduced by 5%. | ||
159 | Enemies attack 200% faster. | Enemies and heroes reflect 50% of damage they receive from attacker. | |
160 | Choose charms from Utility type only. | Some enemies are bosses. | |
161 | Hero attack speed is increased by 100%. | 10% of heroes' health is added to their damage. | |
162 | Enemies don't drop gold. | Ultimate skill cooldown durations are 90% shorter. | |
163 | Critical hits deal double damage. | Critical hit chance increased by 50%. | Hero attack speed is increased by 100%. |
164 | Enemies and heroes reflect 50% of damage they receive from attacker. | Damage of heroes and enemies is increased by 500%. | |
165 | Healing effects are 50% less powerful. | Ultimate skill cooldown durations are 100% longer. | Some enemies are bosses. |
166 | All enemies are treasure chests. | Enemies drop 10% gold upon being stunned. | |
167 | Collecting gold deals 25% team damage to an enemy. | Revive durations are 100% longer. | |
168 | Ultimate skill cooldown durations are 90% shorter. | Choose charms from Attack type only. | |
169 | Enemies and heroes reflect 50% of damage they receive from attacker. | Abilities deal no damage. | |
170 | Enemies and heroes recover 2% of their health each second. | Ultimate skill cooldown durations are 100% longer. | Wise Snake Boss present. Proceed with Caution. |
Charms
Charms are unique powerups usable only within the Gates of Gog. You begin with 9 charms with 39 total. Charms are unlocked by progressing further into Gates of Gog.
Aeon Charges
Completions of Gates beyond the first completion result in farming Aeon. Aeon Charges multiply this reward by x6 if one is availabe. They are used up after each reward obtained and cannot be saved for future clears. Aeon Charges spawn every 8h, for a max of 3 total. Players can refresh 3 Aeon Charges for 100 gems after all are depleted.
Cursed Gates
Cursed Gates are unlocked after beating Gate 20 in Gates of Gog. These Cursed Gates reward Scrap instead of Aeon when completed. Cursed Gates hold an important role in the game as a main income source of Scrap. A new Cursed Gate spawns every 4 hours, but no more can spawn once all slots are filled until a Cursed Gate is completed. The stats of the enemies within Gates of Gog also increase as you complete Gates for the first time known as Gate Tiers.
Cursed Gates have a ‘default’ mode and a ‘hard’ mode, with increased difficulty and higher rewards. General difficulty (and reward) of cursed gates is based on the player’s highest cursed gate at the moment the new cursed gate spawns.
Curses
Curses are exclusive to Cursed Gates. A Curse is an extra negative Gate Effect that is added to the Gate on top of the normal effects. As you kill enemies, curses grow stronger by leveling up. Curses also level up slowly over time. Curses can be dispelled to lower their level by 1 each time. Dispelling each curse requires a unique feat, such as "Kill 6 enemies" or "Dodge 5 attacks", or by using Hex Breaker. It is recommended to reroll if needed for bad curse combinations.
Amount of Cursed Gates available also increases with more normal Gates cleared.
Slots | Gate Unlock |
---|---|
4 | 20 |
5 | 30 |
6 | 45 |
7 | 60 |
8 | 75 |
9 | 95 |
10 | 110 |
Merchant
The merchant Items from different modes differ. Here are the available Items that may be purchased to help you on the Gates.
Item | Unlock Gate | Effect | Item Limit | Cost |
---|---|---|---|---|
Emergency Charm | 6 | Allows you to immediately summon a new charm | 5 | 50 Tokens |
Charm Catalyst | 11 | Increases the progress of a random charm by 50% every second for 15 seconds | 4 | 75 Tokens |
Aeon Love | ?? | Increases Aeon Reward by 20% | 1 | 250 Tokens |
More Variety | 16 | Increases charm options from 3 to 4 for the current gate | 1 | 100 Tokens |
Voodoo Puppet* | ?? | Decreases the curse effects by 20% for 2 minutes | 2 | 100 Tokens |
Auto Picker | 36 | Picks your charms automatically every time a new one is ready (at random) | 1 | 25 Tokens |
Pick a Charm | ?? | Immediately gives you a new charm of your choice (all options). | 3 | 250 Tokens |